Almería was not always dominated by industrialized agriculture. It is merely an episode in its recent history. Nearby, there are other places of cultivation and growth. For instance, in the northern town of Tabernas: located in Europe‘s only desert, the place became the global film set for Western movies.
For years, production teams from all over the world came to Spain, to re-enact the story of man‘s conquest of nature. While in Cabo de Gata National Park, not far to the east, illegal hotel developments emerged, trying to get their share of growing mass tourism.
We will visit these places as part of an integrated seminar week. From Almeria, to El Ejido, Nijar, Tabernas, Cabo de Gata and Carboneras. On site, we will take the time to discover and explore the context. In free tours, in different formats and with various media
This publication was produced in collaboration with guest editors Arno Brandlhuber and Olaf Grawert (station+, D-ARCH, ETH Zurich) and ties in with the films Legislating Architecture: The Property Drama(2017) and Architecting After Politics (2018) by Brandlhuber+ and Christopher Roth. It summarizes the two German editions ARCH+ 231 The Property Issue and ARCH+ 236 Posthuman Architecture and supplements them with new articles.
Many of the considerations reflected in ARCH+ evolved in discussion with students participating in the design studios Real Virtuality (Fall 2018) and Architecture as Argument (Spring 2019) as part of the teaching program by station+ (DARCH, ETH Zürich).
De te fabula narratur!
HOUSING THE NON-HUMAN
Today, we are confronted with a new reality, characterized by “a” radical change that is happening —now. Five years ago, maybe even two, the consequences of climate change seemed distanced enough to not care about them. Too abstract, too blurry, too far away, to actually change our behaviour and architectural practice. But how do we, as individuals and a profession, face the challenges of the current environmental crisis within the “given” economical, political and social system?
The design studio as part of the teaching program, is offering different classes which are focusing on the medium of video as a design tool. Each design studio is dedicated to a contemporary topic which is re-defining our architectural practice, such as: “The Property Show” (2017), “Real Virtuality” (2018), “Architecture as Argument” (2018), “Once Upon a Time in the Future…” (2019) and “Housing the Non-Human” (ongoing).
A SCENOGRAPHICAL APPROACH TO MODEL-MAKING
Scenography is the practice of design dedicated to the production of performance environments. In scenic design, the notion of space naturally integrates concepts such as time, movement, perspective, light or acoustics, becoming main design tools. Scenographic model-making is used to create a sense of place where stories take place, opening space to cultural and social dimensions. What can we architects learn from scenography?
We will combine film format and storytelling with scenographic model-making to approach the architectural model not as result but as canvas for our projects. We will establish a model-making and filming workshop in the DARCH that will remain available for the rest of the semester. We will use the case of the Mäusebunker to discuss about definition, scale, materiality and the overlap of digital tools with analog methods, in order to allow nature to take it over, semester task of our design studio. We will experiment with multi-scalar building fragments to learn specific filming and projecting techniques, special effects and different scales of narration that can be used to communicate architectural projects. A scenographic view of the architectural project will enrich our understanding of architecture as a discipline that affects the everyday.
This publication was produced in collaboration with guest editors Arno Brandlhuber and Olaf Grawert (station+, D-ARCH, ETH Zurich) and ties in with the films Legislating Architecture: The Property Drama(2017) and Architecting After Politics (2018) by Brandlhuber+ and Christopher Roth. It summarizes the two German editions ARCH+ 231 The Property Issue and ARCH+ 236 Posthuman Architecture and supplements them with new articles.
Many of the considerations reflected in ARCH+ evolved in discussion with students participating in the design studios Real Virtuality (Fall 2018) and Architecture as Argument (Spring 2019) as part of the teaching program by station+ (DARCH, ETH Zürich).
De te fabula narratur!
HOUSING THE NON-HUMAN
Today, we are confronted with a new reality, characterized by “a” radical change that is happening —now. Five years ago, maybe even two, the consequences of climate change seemed distanced enough to not care about them. Too abstract, too blurry, too far away, to actually change our behaviour and architectural practice. But how do we, as individuals and a profession, face the challenges of the current environmental crisis within the “given” economical, political and social system?
The design studio as part of the teaching program, is offering different classes which are focusing on the medium of video as a design tool. Each design studio is dedicated to a contemporary topic which is re-defining our architectural practice, such as: “The Property Show” (2017), “Real Virtuality” (2018), “Architecture as Argument” (2018), “Once Upon a Time in the Future…” (2019) and “Housing the Non-Human” (ongoing).